by Concurrence at 3:01 PM
(1,361 Views / 2 Likes)
Good afternoon,

Starting today until next Tuesday, November 28, we will be having a 30% off Thanksgiving Weekend Sale! Now is the ideal time to purchase a VIP rank. All VIP ranks will be able to participate in the Creative Infinite Beta release this Saturday. Creative Infinite is a creative plot server inside a normal Minecraft world. For more information on Creative Infinite visit here.

Out of the 785 people that entered the giveaway, there was only one lucky winner. The randomly selected winner of the two VIP tiers is Shiba_Wolf_ and will receive his or her prize once they message an admin on the forums or in-game by November 26.

Be sure to check out our webstore:

Happy Thanksgiving!
by royalkingkb at 3:13 PM
(5,611 Views / 4 Likes)
Good afternoon!

It’s been quite a while since our initial hint at this project, but we’re finally ready to release the basic info for Creative Infinite. So, here’s the burning question… (please read the entire post, it affects all of Ruinscraft!)

What is Creative Infinite?

In a summary, Creative Infinite is a Creative server inside of a regular Minecraft world, implementing the various features of Creative Plots. Players can claim 16 (subject to change) 32x32 plots of natural terrain, called “claims”, and can gain more of these claims through playtime and other ways. There are no plot roads, so claims are merged automatically if you own two next to each other.

Creative Infinite was designed to be a revised version of our previously popular server commonly known as “Main” or “Freebuild”, which was the original gamemode of Ruinscraft when we first opened to the public in 2012.

If you are familiar with “Main” and familiar with our Creative Plots server, then you will mostly feel familiar with Creative Infinite as it is designed to be a combination of the two. The name Creative Infinite comes from the idea that you are not restricted to a plot of land in an empty, boring flat world, but rather, you are able to venture out and find areas you like and claim them in a normally generated Minecraft world.

On Creative Infinite, you will default to Creative mode, like Creative Plots, but are able to change to any gamemode you please (survival, adventure, creative, and spectator).

Creative Infinite will be using the same plot management system our current Creative Plots server does (PlotSquared), so you will automatically be familiar with the functionality and all the commands if you are familiar with Creative Plots.

You will be able to build on any claimed land you own, or are added to. You will not be able to build on unclaimed land. Think of it like Creative Plots; you can only build on plots / claims you have permission to.

Much like Creative Plots, we will have a block logging plugin that will allow you to see who has placed or destroyed blocks in the world. Griefing will not be permitted on this server.

In Creative Infinite, you will be able to use WorldEdit, just like you have been able to on our Creative Plots server. We are still allowing unrestricted1 WorldEdit that is accessible without voting, donations, or any other prerequisites. This is something that we value our players have access to. WorldEdit is an essential part of the creative/building experience and we would never hinder our players’ ability to use it freely.

An example of a person building on a single claim on Creative Infinite:​

The walls in this image represent the edge of the claim, showing that the claim owner built a wall signifying the edge of where they can build. Claims extend from bedrock to the build height limit.

An example of a person building on 3 claims on Creative Infinite:​

1 block is spaced between regular claims -- however, these claims automatically merge if you own two claims next to each other, removing this 1 block gap.

We also plan to incorporate multiple worlds into the server, including the nether, end, and possibly more than one overworld. These alternate worlds may or may not be VIP exclusive.

Many players have requested the popular world manipulation plugin, VoxelSniper. We are currently looking into the possible implementation of this plugin on Ruinscraft but it is uncertain at this time if we will add it.

What other changes will there be?

Ruinscraft Social...
by StupidDrew9 at 7:27 PM
(1,994 Views / 1 Likes)

Details coming soon!
by efusion4 at 11:32 PM
(2,564 Views / 7 Likes)
Hey everyone! It’s been quite some time since our last VIP rank giveaway during Christmas of 2016, so we’ve decided that it’s time for another one!

This time around, we will be giving away two VIP rank upgrades to one lucky winner. This means if you were VIP 2 and you won the giveaway, you would be upgraded to VIP 4. In order to enter this giveaway, type the command /enter on the creative or the hub server. This command will add your username to a list which will be used to randomly select the winner. The winner will be announced and notified on November 23rd, 2017.
by StupidDrew9 at 12:29 AM
(7,017 Views / 5 Likes)
Good evening,

After a long period of planning and working, we're finally prepared to release our newest update to Skyblock!

New features include:
  • A market with 36 rentable shops, with enough space to sell pretty much anything
  • Double the challenges, with spooky new rewards
  • A new custom Nether island
  • A PvP arena below the spawn
  • 4 new custom starter islands
  • A complete reset, to give some fairness for all the new features
  • Some things for you to discover!

This huge update will take place on Saturday, July 15th. Prior to that, at 5:00 PM EST on Monday, July 10th, the Skyblock server will become whitelisted for testing until release, which means the current map will be removed this Monday.

Alongside our Skyblock release is a brand new Hub, built by the Ruinscraft Build Team! The build team has been hard at work to create new fantastic things for the server, such as new builds around Plots spawn, Skyblock builds, this brand new hub, and so much more. Just look at this sick preview of our new hub:


Looking forward to the release! Make sure to join us at for the release party.
by StupidDrew9 at 4:49 PM
(1,398 Views / 1 Likes)
From today until Monday, June 26, we will be having a 20% Summer Sale on all packages in our webstore! As summer is now here for everyone, we wished to start it off with a small sale.

We hope everyone has a great summer!

Visit our webstore at!

Also, make sure to join our Discord at! It's been lots of fun since we've updated it.
by StupidDrew9 at 5:47 PM
(4,386 Views / 3 Likes)
Good afternoon!

I'd like to preface this post by letting you all know that we have huge plans in the works. We can't wait to show you guys what we've been working on, these projects have been in the works for quite a while.

First off, we have updated our Creative Plots server spawn! Thank you to the Ruinscraft Build Team for their hard work on this huge project. Our previous spawn was noticeably outdated - work was started on it in late 2013. It's been quite a while. With spring here, and our many new plans for the server coming up, we decided to give our Plots server a new and updated look. We hope you like it.

Speaking of spring, it's been a while since our last sale, hasn't it? I'm happy to announce our one week spring sale! All packages will be 20% off until Monday, May 8.

As I stated earlier, we have a lot of projects we're working on. The main project you may be thinking about is Creative Infinite. We have tons of plans for it, but not everything is set in stone - however, we can tell you that it will be much more convenient for builders, and that users who enjoyed our former Main server will very likely enjoy this new server. We're sure that anyone who currently plays our Plots server will love Creative Infinite.

Another thing to mention - we have a major Skyblock update in the works! We can't say everything at the moment, but this update will include much more interaction with other players, and many more features for progressed users. The update will be a very large revamp of current features. We have lots of plans for Skyblock, as it has a huge amount of potential.

Thanks for reading! We're very much looking forward to the rest of the year.
by royalkingkb at 3:20 PM
(3,005 Views / 2 Likes)
Today, we have re-implemented our classic bounty kill reward plugin. The plugin allows you to set bounties on other players and gain a bounty for killing other players.

Here is the list of commands offered by our bounty system. You can obtain this help menu by using /bounty help.

On the right hand scoreboard, you will see the top 5 revenues of online players.

By default, you will get $4 for killing a player. Every kill a player gets, the amount goes up by $2. For example: if I kill 2 players, my bounty will now be $8.
by royalkingkb at 7:19 PM
(2,713 Views / 3 Likes)
Good afternoon all,

This morning we re-enabled the //stack, //copy, and //paste commands on our creative Minecraft server.

The exploit used involved items such as redstone, carpet, cactus, and any block that drops an item when broken. Basically, people could create massive amounts of cactus (or whatever block that applies) with //stack and then break one and it would break them all. This would create a massive amount of entities all at once, overloading the server.

We have fixed this issue by limiting the amount of entities that can be created per chunk per tick update. This allows cactus, carpets, etc to still be stacked, but if you break them, they will not crash the server or lag your client.

If you find any exploits such as this one, please message a staff member.

We hope you all enjoy WorldEdit'ing freely once more,

Your friends at Ruinscraft.
by royalkingkb at 1:44 AM
(1,739 Views / 1 Likes)
Recently, there have been numerous crashes on our creative Minecraft server. This has been due to an exploit in the WorldEdit plugin we use. Specifically, the //stack, //copy, and //paste commands.

In effort to stop the crashing of the server, we have temporarily disabled the commands until we can fix the specific issues regarding them.

We hope you won't be too terribly upset with us, as we hope to have these commands re-enabled within a few days.

We will update you guys on when we fix the issue and what has been changed. We will release a lot more details on why this was a necessary action in a later post.

Thank you.
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